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Making Your Visit More Enjoyable

Best time of Year to Visit

Because of the large number of international visitors, there's really no "off season" at Disney, but during the winter months, usually mid-January through March, crowds are smaller (except weekends), and the weather can be mild. The crowds also thin from mid-September until the week before Thanksgiving, and in May, before Memorial Day weekend. (Again, weekends tend to be clogged with locals.) Summer is when the masses throng to the parks. It's also humid and hot, Hot, HOT. If you can skip a summer visit, you also won't have to worry much about the possibility of a hurricane (admittedly rare, but as the summer of 2004 proved, not unheard of) or an electrical storm (an almost daily occurrence).

Best Days to Visit

The busiest days at all parks are generally Saturday and Sunday. Seven-day guests usually arrive and depart on one of these days, so fewer of them turn the turnstiles; but weekends are when locals and Florida commuters come to play. Beyond that: Monday, Thursday, and Saturday are pretty frantic in the Magic Kingdom; Tuesday and Friday are hectic at Epcot; Sunday and Wednesday are crazy at Disney-MGM Studios; and Monday, Tuesday, and Wednesday are a zoo (forgive the pun) at the Animal Kingdom. Periods around major holidays also attract throngs -- mid-December through the first weekend in January is busy beyond belief. Crowds tend to thin later in the day, so if you're going to visit during the busy season and have included the Park Hopper option on your ticket, you'll bump into fewer guests the later you visit. This also applies to the water parks.

The big attractions at Animal Kingdom are, obviously, the animals, and the best time to see them is early in the day or late in the afternoon or evening, when things are cooler. You'll also get a decent midday glimpse of some of them during the cooler months. Note: If the forecast for the day calls for extended rain, you should save Animal Kingdom for another time because many of the primo attractions are outdoors.

Plan your Visit

How you plan your time at Walt Disney World will depend on a number of factors. These include the ages of any children in your party; what, if anything, you've seen on previous visits; your interests; and whether you're traveling at peak time or off season. Preplanning is always essential. So is choosing age-appropriate activities.

Nothing can spoil a day in the parks more than a child devastated because he or she can't do something that was promised. Before you get to the park, review this guide and the suggested ages for children, including height restrictions. The WDW staff won't bend the rules despite the pitiful wails of your little ones. Note: Many rides that have minimum heights also have enough turbulence to make them unsuitable for folks with neck, back, or heart problems; those prone to motion sickness; or pregnant women.

Unless you're staying for more than a week or two, you won't be able to experience all of the rides, shows, or attractions included in this section. A ride may last only 5 minutes, but you may have to wait an hour or so, even with FASTPASS (detailed shortly). You'll wear yourself to a frazzle trying to hit everything. It's better to follow a relaxed itinerary, including leisurely meals and some recreational activities, than to make a demanding job out of trying to see everything. You vacation is supposed to be fun, not frenzied.

Create an Itinerary for Each Day

Read the previously mentioned Walt Disney World Vacations brochure and the detailed descriptions in this guide, and then create your own "must see" list, including all the shows and attractions that you absolutely have to experience. After that, you can sort out just where to go, when to go, and what you would like to do while you're there.

At the same time, consider your loyalties. My kids could spend all day in Tomorrowland spinning around like space rangers with Woody and Buzz Lightyear, but touring Toontown is of far less interest to them. Put the ride featuring your favorite character, or theirs, at the top of your list. Sketch out a daily itinerary that includes your must-see attractions and shows; it's almost certain to change once you get to the parks, but will at least provide you with a good starting point. With a plan in mind and a map in hand (park maps can be found in this guide, but be sure to grab the free maps distributed as you enter each theme park), touring the parks will be that much easier. Understand that rides and exhibits nearest an entrance are usually the busiest when the gates open because a lot of people visit the first thing they see, even if the more popular attractions tend to be found deeper into the park.

I repeat this advice: Schedule sit-down shows, recreational activities (a boat ride or a refreshing swim late in the afternoon), and at least some unhurried meals where time permits. This will save you from exhaustion and aggravation. Our suggested itineraries allow you to see a great deal of the parks as efficiently as possible. If you have the luxury of a multiday pass, you can divide and conquer at a slower pace and can even repeat some favorites.

Fastpass

"Get a time -- why wait in line . . ." says Disney. If lines aren't your thing -- well . . . you had better turn back now. Lines are a part of the deal at Disney (and the other parks, too, for that matter). On the other hand, if you're savvy, you can usually avoid the worst of them if you take advantage of Disney's FASTPASS system. The free system allows you to wait on a far shorter line at some of the park's most popular attractions. Seems easy enough, right? Well, it is. There is, however, a small price to be paid for skipping the big lines. Here's the drill:

Hang onto your ticket stub when you enter and head to the hottest ride on your list. If it's a FASTPASS attraction (they're noted in the guide map you get when you enter), you'll see a sign marking the FASTPASS kiosk just near the entrance. Feed your ticket into the ticket taker. Note: Every member of your group must get an individual FASTPASS. Retrieve both your ticket and your FASTPASS slip. Printed on the slip are two times. You can return anytime during that 1-hour window and enter the ride (there's a much shorter and faster line for FASTPASS holders). Be sure to keep your slip handy as you'll need it to get in the right line.

Note II: Early in the day, your 1-hour window may begin as soon as 40 minutes after you feed the FASTPASS machine, but later in the day it may be hours later. Initially, Disney only allowed you to do this on one ride at a time. Now, your FASTPASS ticket has a time printed when you can get a second FASTPASS, usually about 2 hours after you got the first one, though it can sometimes be as soon as 45 minutes later, even if you haven't used the first pass yet.

Note III: Don't think you can fool Disney by feeding your ticket stub in multiple times, figuring you can hit the jackpot for multiple rides or help others in your group who lost their tickets. These "smart" stubs will reject your attempts by spitting out a coupon that says "Not A Valid FASTPASS."

Note IV: FASTPASS slips can run out. So if you have your heart set on a ride and it's the middle of the peak season, be sure to head to your chosen attraction's FASTPASS machine as soon as you can. Tickets for top rides often run out by the early afternoon, sometimes even earlier.

Extra Magic -- Extra Time

The free Extra Magic Hour program allows Disney resort guests (as well as those staying at the WDW Swan, the WDW Dolphin, and the Hilton at the Walt Disney World Resort) some extra playtime in the parks (even the water parks). Under the program, a select number of attractions, shops, and restaurants at one of the four major Disney parks (or one of its two water parks) open an hour early on scheduled mornings, and those at another park remain open up to 3 hours after official closing on scheduled evenings. And because only resort guests can participate in the Extra Magic Hour, crowds are almost nonexistent, and lines are much shorter -- not to mention that the temperatures are usually a lot more agreeable early in the morning and later in the evening.

To enter a park for the morning Extra Magic Hour, you must present your Disney resort room key and park ticket. For the evening Extra Magic Hour, your room key, park ticket, and a special wristband (for every member in your group) are required. You can obtain the wristband at the park scheduled to remain open that evening, but no earlier than 1 hour prior to park closing.

Warning: If you hold a ticket with a Park Hopper add-on, then you can attend any Extra Magic Hour at any park. But, if you hold a Base Ticket with no park-hopping privileges, then you can only attend the Extra Magic Hour at the park where you're spending your day. So, if you have only a Base Ticket and go to the morning Magic Hour at Epcot and spend the day there, you cannot head over to Magic Kingdom's evening Magic Hour on the same day. Call tel. 407/824-4321 or visit www.disneyworld.com for details.


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Note: This information was accurate when it was published, but can change without notice. Please be sure to confirm all rates and details directly with the companies in question before planning your trip.


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Frommer's Walt Disney World & Orlando 2008 Frommer's Walt Disney World & Orlando 2008

Author: Laura Lea Miller
Pub Date: September 04, 2007
Price: $16.99

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